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Some changes

Hello! Hope you're doing well. At the beginning of the year, I published our 2026 plans . On that post, I detailed our priorities for this year. Some of them are still the focus, but I would like to re-form the others. So, here we go: Grow our community: We've been posting more frequently on YouTube , TikTok and Instagram . We've found that short videos work the best for us. Game Engine switch & Mobile vs. PC: Yeah, about this one... I've decided to shut down the PONG Returns! server. I know I established the possibility of migrating to Godot , but to be honest, Unity feels like home. Also, our next project was meant to be Night Ninja , our second commercial game, but we've been talking a lot about this, and we're going to focus on mobile games, for now. Night Ninja will see the light of day, sometime in the future, but we want to reach a wider audience and try to make some money, while offering free games to our players. In summary: we're going to ...
Recent posts

Happy New Year!!

Hello! Hope you're doing well. From here at Gammes we wish you a Happy New Year!!  We hope you achieve all your goals in 2026. Last year was a good year for us: we released our first commercial game on Steam 👀. We also published our first game made with Godot , even though it's a simple one, we learned a lot while developing it! So, here are our goals for 2026: Grow our community:  We continue our efforts to get more people to know about us. We've tried by running Google Ads campaigns and while we got thousands of downloads but just a little bit of engagement (reviews, new Discord members, etc.). In 2026, we're going to try our best to increase our demographic organically . Game Engine switch:  We've used Unity for all of our games so far, except for PONG Returns! , which was made with the Godot Engine. I know I confirmed Night Ninja to be our next project, but I'm not 100% sure which engine and art style to use. We might end using Unity, but we would like t...

Merry Christmas!!

Hello! Hope you're doing well. Here from Gammes, we wish you a Merry Christmas. Stay with your loved ones and enjoy the holidays! We're almost finishing the year, and it has not been easy, but we will come out stronger than ever. Probably, in a few days, I'll post our future plans for 2026, so stay tuned!! Thanks a lot for your support, and keep playing 🤓.

Keep Falling's Christmas Event is here!!

Hello! Hope you're doing well. We've published the Christmas / Winter Event for Keep Falling . It's now available on the Google Play Store, but it's going to be on the App Store, soon. New background music:  Our composer made a Christmas version of the main music track. It's amazing! New skins:  Play during the event and get skins 👀. Download Keep Falling for FREE and play NOW!

Massi vs. José Soundtrack is available NOW on Steam!!

Hello! Hope you're doing well. I'm excited to announce that the official OST for our game "Massi vs. José" is available NOW on Steam !! For just $0.99, you can enjoy all the 9 music tracks composed by Marcus Flores, one of our team members. This is an opportunity to continue supporting us in our journey and help us fund our next projects 🤣. Keep playing!!

Re-building our official website from the ground up.

Hello! Hope you're doing well. I've spent the last few days reworking our official website . For the previous version, I used Next  and Material UI , and while I got a nice looking result, it just didn't feel right . So, I decided to rebuild the website from scratch, this time using Nuxt and Tailwind CSS . Working with Vue  feels like home: HTML, CSS and JavaScript (TypeScript in my case), and we keep hosting the site on Vercel . Yeah, a little bit of a technical conversation but I feel so much better working with this stack. Next, I'll rework the Massi vs. José website , which is built on Nuxt already. Looking forward to improve it and learn in the process! Thanks for supporting us, and keep playing!